We are Manifold Valley.

We are inspired by human movement, cinema, and digital entertainment. We
endlessly pursue innovations to reimagine the possibilities of performance capture
and hope to inspire storytellers, creators and game developers all over the world.

Meet the Team

We are industry veterans with 100+ combined years of experience across film, production and machine learning.
Ian is the cross-disciplinary visionary talent behind Manifold Valley, His background as a cinematographer, programmer, and entrepreneur has given him a unique skill set that blends technical prowess and artistic fluency. A graphics programmer since childhood, Ian wrote a game rendering engine in high school and grew up in a household that was also a mechanical engineering startup. This early start cultivated his strong natural talent for algorithm design and “close to the metal” programming. His experiences managing software complexity have led him to prefer strongly typed functional programming languages like Haskell.Despite his deep roots in software development, Ian has spent most of his career as a cinematographer and serial entrepreneur in the film industry. He has filmed over a dozen feature films and countless commercials, gaining a keen understanding of how to create work environments where great actors can thrive. This experience inspired the inception of Manifold Valley’s innovative methodology for performance capture.For the past 6 years Ian has been focused on applying the science of machine learning to film and game production founding Manifold Valley as an ML laboratory in 2021.
Tyler is a seasoned film producer with extensive experience in the industry. Over his career, he has produced eight feature films, including "Dragged Across Concrete," "What They Had," and "Rudderless." Tyler also served as a Senior Producer for MrBeast, the largest YouTube channel globally. His deep understanding of storytelling and visual techniques uniquely positions him to lead the transition to ML powered performance capture for the next generation of video games.
Sandy is a distinguished software engineer and the renowned author of three books on theoretical computer science including “Algebra Driven Design”. With a deep understanding of programming languages and compilers, he has made significant contributions to Haskell and Agda. His industry experience includes working as an engineer for Google, Facebook and on AAA games at EA. He enjoys creating his own game engines for fun. Sandy is currently also a full time developer on the Manifold Valley compiler team.
Ian Bloom
Founder/CEO
Tyler Jackson
COO/Head of Production
Sandy Maguire
Senior Compiler Developer
Dr. Adit Radhakrishnan
Machine Learning Advisor
Deanan DaSilva
Strategic Advisor
Siobhán Hofma
Strategic Advisor
Mark L. Pederson
Strategic Advisor

Discover The Future of
Performance Capture.

Schedule a demo today to learn how Manifold Valley is disrupting the industry with machine learning.
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